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The Cost of Creativity
One of the recurring themes
in Dilbert cartoon strips is the situation where management
has set an impossible deadline for something that probably
couldn't be done in the first place. It usually results in
large numbers of people working overtime to produce something
they know isn't likely to work. Unfortunately, this scene is
also being played out between advertisers and their Web
developers, where it's far less amusing, and considerably more
expensive.
Sure, it might be a great
idea to put up a special Website for a weekend sale, but is it
really possible to have all the art, content, and programming
completed, and working reliably, by the time it's needed?
Maybe not. Unfortunately, most marketing people don't know the
right questions to ask engineers to get a meaningful answer.
The usual question asked is,
"Would it be possible?" This, for those unfamiliar with
engineers, is like asking a building contractor if they could
build you a copy of the Palace of Versailles. Of course they
could, and they'd love to, it would just cost a fortune. The
real questions to ask are: "What would it take?" How long will
it take to do this? How many man hours? Do we have the
resources to do this? Without knowing the accurate cost
required to implement a marketing project on the Internet, it
is very difficult guarantee it will even work, let alone
provide a reasonable return on the investment.
Consider this typical case.
Last year, one of the major Websites, referred to as company
XYZ, decided they wanted to have a special Web promotion to go
with a commercial they were running a month later in the Super
Bowl. The creative idea was to offer prizes to encourage
people to register on the company's free service-oriented
Website. It was to be called the Super Bowl Super Prize, or
something to that effect. The grand prize would be an all
expenses paid trip to next year's Super Bowl.
Wanting the graphics to look
especially good, the company had their advertising agency
design the promotional Webpage instead of using their in-house
design team. The advertising agency, one of the world's
biggest and best known, designed a beautiful Webpage that was
a perfect combination of ad and registration page, and
delivered the design to the company in the form of a Photoshop
file.
"The XYZ Super Bowl Super
Prize Contest," read the headline. Surrounding it were
assorted images of football games, emerging in round and oval
shaped frames from a green background. It was about as
beautiful as any ad in today's magazines. In theory, all the
company's engineers would have to do was a simple HTML markup
of the Photoshop image, and a few hours work programming the
already existing registration code into the page.
Unfortunately, when the
company's engineers looked at the Photoshop file the agency
provided they quickly realized that, even after using image
compression, the file's size would still be several hundred
kilobytes too big to send to people over standard phone
connections. To cut down on size, the engineers had to cut out
the graphic images of the football players, make them several
separate small files, and use them in a page of regular HTML.
This was initially estimated to add two days to the project,
which proved to be profoundly optimistic.
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It was only about two days
into the project that the engineers realized they had another
serious problem on their hands. The designer at the agency
made the background of the page a deep green, to go with the
football field graphics at the top and bottom of the page.
Unfortunately, the designer didn't use a solid color for the
background, instead choosing to use a pattern of fine green
and black lines. This choice added another three days the
project.
If the background color had
been solid, it would have been easy to paint a background
color with HTML and seamlessly place the graphics on the page.
Even then, the engineers were still able to create the green
and black lined background required for most of the page,
easily, by a procedure known as tiling. This process simply
uses a small image over and over to create a much bigger one
(i.e. enabling a 2K file to fill an entire screen in about one
second of download time.)
The problem was that the
green and black lines in the graphic images couldn't be made
to line up properly with the green and black lines in the
background. Netscape and IE browsers don't place images quite
the same way, so there was no way to make the images look
properly aligned on both browsers. The engineers tried for
days, but eventually they decided that browser differences
make some design techniques impossible.
The engineer's only option
was to spend several days retouching all the graphic images,
replacing the green and black lines with a solid color. Once
accomplished, it was easy to merge the images into a new, easy
to create, solid color background. Finally, and over one week
behind schedule, the company's engineers were able to
demonstrate a working Website that closely resembled the
design of the advertising agency.
At this point, someone in the
company's quality assurance department asked why the page
didn't have the required trade mark credits for Super Bowl,
since it was, after all, a registered trade mark. After a few
hasty phone calls, it was determined that no one in the
company had obtained legal permission to use the name Super
Bowl in what was named, more or less, the XYZ Super Bowl Super
Prize contest. The company quickly applied for permission to
use the name, and not too many days later was flatly rejected.
In addition, the company was told it couldn't even give away
tickets to the Super Bowl as prizes. As a result, another day
was lost coming up with a new name for the contest, and a new
set of prizes.
By the time the promotional
Website was launched, it was nearly two weeks late. Though far
from a disaster, the promotion was severely compromised, and
by a recurring and totally avoidable problem. At several key
points, people failed to understand what it would really take
to turn their creativity into reality, and it really cost.
It's a common problem, and it's a real tragedy, because all it
takes to avoid it is to ask the right questions, and to be
willing to listen to the answers.
From Advertising & Marketing
Review, January, 2001.
Copyright © 1994 - 2006 by Glen
Emerson Morris
All Rights Reserved
Glen Emerson Morris has worked as a consultant for
Adobe, Apple, Yahoo!, Ariba, WebMD, Inktomi and
Radius. His column "Advertising
and the Internet" in Advertising & Marketing
Review is the longest running column of its type in
print.
Advertising & Marketing Review is the largest
commercial portal on the Internet to free Department
of Commerce data, reports, statistics, and other
information resources useful to American businesses,
conveniently divided into state, national and world
marketing sections.
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